Overview

Proposal

Case Study
Drugs (cannabis)

Focus

The implication that causes people to resort into drugs and the impact that it does to them

Area
-How cannabis affects the life of an individual
-The effects of cannabis in terms of social behaviour and acceptance

Research Methodology
Case study to get a better understanding how drugs works and what it’s harmful effects to the human psychology and social status

Expected research finding:
-Awareness level of the community about this topic
-The level of understanding and knowledge about this topic
-Reaction or feedback of people towards this topic which is considered as taboo

Literature Review

“The research team suggests that because the teen brain is still maturing, it appears to be more vulnerable to cannabis.“
By Stefan Anitei, Science Editor, 25th of July 2007
http://news.softpedia.com/news/Why-Teenagers-Are-More-Vulnerable-to-Cannabis-Consumption-and-Its-Negative-Effects-60928.shtml

"Introduction to the forum: Is cannabis consumption a lifestyle or brain disease?"
http://www.find-health-articles.com/rec_pub_18332653-introduction-forum-cannabis-consumption-lifestyle-brain-disease.htm

Summary

Cannabis has been used for many purposes including rituals and medicines since 3000 BC. However, nowadays it is mainly used for personal pleasure. Cannabis is easily acquired since it is easy to produce and distribute especially amongst teenagers.

This research will explain how cannabis are produced and consumed as well as it’s harmful effects. By doing so, the society and community will be able to have a better awareness and understanding of the dangerous effects that it causes not just to the body but to the human psychological and social behaviour.

Floor Plan
Basically this is more or less how my installation would be. it is divided into 4 different parts. this is done so that the audiences will understand better what the installation art is all about. as the audiences goes through the installation art, they will be able to know what causes people to start taking cannabis and what they feel prior into taking the drugs as well as manifesting themselves into becoming the people that they see and feel in the content of the installation art. by the 3rd and 4th part of the installation, the audiences will be given a scenario where they have to make a choice whether to take the drugs or not.

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part 1 of the installation will show 3-4 different scenarios in the form of video of what causes people to smoke up cannabis.

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part 2 is some sort of a sequel to the 1st part of the installation art. audiences will hear what those people felt which mainly is about depression, anger and sadness.



part 3 is where the audiences will take the role of the people in the content of the installation art and choose on whether they want to take the drugs or not.



part 4 is where audiences will be able to view their image in a screen behind bars if they've "smoke" the cannabis in part 3. the bars is to abstractly show that they are trapped in their sense of reality.



Prototype


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Flowchart

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Content and ideas are influenced from:-

Artist: Lim Kok Yoong
Project: When You Are Not In Your Body

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*link - http://thestar.com.my/lifestyle/story.asp?file=/2008/11/30/lifearts/2642475&sec=lifearts

Artist: Jennifer and Kevin McCoy
Project: How I Learned

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*link - http://www.postmastersart.com/archive/mccoy.html

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